While I did enjoy the original quite a bit, I probably would have scored it slightly lower than our original reviewer did. With Catherine: Full Body, there is even more of a Persona element to it now that they were given the time and resources to add even more narrative elements to an already fairly story-rich game. But even though the themes were more focused on adults, there was also a heavy mythological component. Even in the initial release there was a certain Persona flavor to the whole package, especially with the art design and music. And, now that Persona 5 has been released, you can see some of the hallmarks that bear out that theory. You can tell that many members of the Persona team worked on this.Įven when Catherine was first announced, there were rumors that this game was an experimental project that would test out their new Persona engine. With Full Body, Catherine gets a chance to reach a new crowd and to add some content to make the game even better overall. Of course, they can’t go so far as to make the game rated AO (and prevent it from being sold in stores or digitally), but they largely succeeded in that effort. Even when it was first announced, Catherine was made to speak to adults about adult problems. Catherine definitely belongs to that daring project category, particularly in Japan where video games are usually targeted to a teenage demographic. Even their internal studios are given a lot of leeway to make daring new projects, from the extremely old school design of Etrian Odyssey, to the very strange Virtual Boy exclusive, Jack Bros. That being said, for anyone who pays attention closely enough, the developer actually has quite a diverse portfolio of games. By William Haderlie / September 18th, 2019ĪTLUS is most widely known for their Shin Megami Tensei ( SMT) series of games, particularly in the West for its offshoot Persona franchise.
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